Production has begun on DOOM 4™, the next journey into the legendary DOOM universe. We are expanding our internal team and are currently hiring to work on this highly anticipated title.

"DOOM is part of the id Software DNA and demands the greatest talent and brightest minds in the industry to bring the next installment of our flagship franchise to Earth," said Todd Hollenshead, CEO, id Software.  "It's critical for id Software to have the best creative minds in-house to develop games that meet the standards synonymous with our titles."

The DOOM franchise is one of the most recognizable and important in gaming history, having been named "one of the ten most influential games of the decade" by PC Gamer and "the #1 game of all time" by GameSpy.  DOOM 4 will join the award-winning series which has consistently topped sales charts throughout the world.

We are looking for talented, ambitious and passionate individuals eager to join our accomplished team of developers working on the industry’s most innovative and anticipated games.  For a complete listing of available positions, visit our id Careers page.  Resumes can be submitted via email to jobs@idsoftware.com.  All applicants must be authorized to work in the United States. 

 

Dallas Heats Up For QuakeCon™ 2008
Id Software opens 2008 registration and Anatole reservations

As temperatures begin to rise it's time to start planning the ultimate summer vacation to THE must-attend gaming event of the year - QuakeCon 2008.  That's right!  The world's greatest gaming festival and party will take place July 31 – August 3, 2008 in Dallas, TX at the Hilton Anatole Hotel.  As always, this event is FREE to all attendees thanks to the incredible support of the QuakeCon volunteer staff, id Software, and the event sponsors and exhibitors.

QuakeCon will once again host North America's largest BYOC (Bring-Your-Own-Computer) LAN party, as well as an expanded exhibits area with nearly 60 companies demonstrating their latest products.  Of course, it wouldn't be QuakeCon without highly-competitive tournaments for serious cash and bragging rights, parties, contests, entertainment and announcements. 

Registration for the BYOC area will kick off at 9 p.m. ET on April 30, 2008 at www.quakecon.org.

The Hilton Anatole is now taking room reservations for QuakeCon 2008 through their custom QuakeCon reservation page or through their toll-free reservations number, 1-800-HILTONS.  To receive the specially negotiated room rate of $137.00 (single, double, triple or quad occupancy) and the special daily self-park rate of $5 (regularly $15 per day), you must request the group rate for "QuakeCon 2008" or book through the link above when making your reservation.  The hotel requires a $50 non-refundable deposit on group reservations, which will be credited to your final room bill upon check-out.  Rooms at this special rate are limited. 

Companies interested in receiving information on sponsorship and exhibitor opportunities should email sponsors@quakecon.org

More exciting details about QuakeCon 2008 will follow.  Visit www.quakecon.org to stay on top of the latest information.  Plan your travel, reserve your hotel room and BYOC spot, practice those gaming skillz and prepare to be blown away by another awesome QuakeCon.

 


 

id Software's highly acclaimed handheld division, id Mobile, is now hiring Artists, Level Designers and Programmers for their current and upcoming game titles. Visit our updated id Careers section for the new job listings.

 

IGA Worldwide Inc., the leading independent in-game advertising network announced today from the 2008 Game Developer Conference that it has partnered with id Software to manage all advertising, sponsorship and creative branding opportunities within the forthcoming QUAKE LIVE web site and free-to-play version of the popular QUAKE Arena multiplayer action games. Read the full press release for more details.

 


id Software continues to expand and we have once again updated our id Careers section with new job listings. If you're a game professional and have always wanted to work for id, now's a great opportunity to apply. We will be holding a booth in the career pavilion at the Game Developers Conference 2008, West Hall Level 1, Booth 618 and are interested in meeting enthusiastic canidates from every field of game development.

 

Orcs & Elves DS is now for sale in the id Store for $19.99, and while supplies last, each game purchase will include a limited edition stylus for free. The first 50 orders will receive a free retro style Orcs & Elves t-shirt!

About Orcs & Elves:
Orcs & Elves is a deep fantasy RPG from id Software, which has been enhanced from the award-winning original to take full advantage of the Nintendo DS. The game features a new 3D engine, full 3D sound, more levels, new monsters, and much more. Players can utilize the DS touch screen to cast spells, move and attack enemies, make use of magic potions, enchanted rings, and armor, and bargain for goods as they explore a massive Dwarven kingdom riddled with ancient treasures and fierce enemies.



The wait is over! The Enemy Territory: QUAKE Wars 1.4 update is now available via the in-game updater and the download sites below. You can read the full changelog by visiting the Official ET:QW Community Site.

 

Update Highlights Include:

  • Hot Servers listing added to the server browser (includes listing of number of players considering joining the server)
  • Added panel to the server browser screen that displays the user's stats and awards progress
  • New Tutorial mode with pre-set bot skill levels
  • Subtle Motivators added - When players achieve various records in-game they are told so via a pop-up message
  • Vehicles at the main base of either side are now immune to damage after spawning, immunity is lost when used by a player
  • Matches can now be paused mid-game via 'pausegame' or 'admin pause/unpause'
  • End game stats screen has been updated with new stats info (Next Award, Rewards gained this campaign, Personal Bests, Mouse over info on map awards like Best Engineer)
  • Re-balanced gameplay adjustments
  • Added more support for loading mods
  • Multiplayer stereo sound separation algorithm alternative from Quake 4 added, s_earSeperationAlgo 1 to enable (Default and legacy is 0) two additional cvars for control: s_esa1_minVolume (sound never drops below this fraction for either ear), s_esa1_maxWindow (window size in which volume is maxed, fraction of full range)
  • Text declarations now take priority over binary ones to make mod development easier
  • Added local stats tracking for offline play
  • The MCP auto-deploys when it has been in the deploy zone for half a second, deploy text on HUD removed.
  • MCP does not take damage unless it can move
  • MCP driver can now remain inside the MCP when it is disabled
  • MCP driver MG cannot be used when the MCP is disabled
  • APT turrets now have a 1.5 second delay before it starts turning towards the player.
  • ETQW:TV Support
  • Read more




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